
Blender Foundation
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Links from the organization’s published listing (2026). Older contact links may have moved.
Proposal examples
Browse the proposal library →Outcomes are reported by the linked archives.
- 2025 · acceptedBlender - Namit Bhutani ↗
Programs & participation
17 records across 1 programIndexed project records; missing years are not zero. Coverage
2026Google Summer of CodeAnnual program · 8 projects indexed
- Compositor: New Nodes from Geometry Nodes
- General Brush Engine Improvements
- Improved Mesh Smoothing for Blender
- Improving Regression Test Coverage
- MaterialX Shader Authoring in Blender
- Modeling: Improved Edge Loop Editing
- OpenTimelineIO Support in VSE
- VSE: Strip Transition Handles
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2025Google Summer of CodeAnnual program · 8 projects indexed
- Adding handy features and UI improvements to Flamenco
- Compositor: Glare Node Enhancement
- Create Keyframes in VSE Preview
- Edit-Mesh Mirror Improvements
- Improving Regression Test Coverage for the Compositor
- Improving Sampling in the Compositor
- Optimizing Mesh and Multires Sculpting Performance in Blender
- Pitch Correction for Sound Playback in Sequencer
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2024Google Summer of CodeAnnual program · 6 projects indexed
- Geometry Nodes: File Import Nodes
- Improve Distributed Rendering & Task Execution
- Improvements to the Blender macOS User Interface Experience
- Sample Sound Node
- Sprucing Up the Sequencer
- UV stitch Tool Improvements
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2023Google Summer of CodeAnnual program · 5 projects indexed
- Improve Distributed Rendering & Task Execution under Flamenco.
- Improve Waveform drawing speed
- Node preview in the shader editor
- Outliner Tree Element Refactoring
- UV Editor Improvements
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2022Google Summer of CodeAnnual program · 3 projects indexed
- 3D Text Usability Improvements
- Integrating Many Lights Sampling into Cycles X
- Soft Bodies Simulation using Extended Position-Based Dynamics (XPBD)
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2021Google Summer of CodeAnnual program · 8 projects indexed
- Blender - UV editor improvements
- Blender Knife Tool Improvements
- Continued Development on Adaptive Cloth Simulator for Blender
- Curve Improvements
- Display simulation data for rigid bodies and cloth
- Porting popular modifiers to Geometry Nodes
- Regression Testing of Geometry Nodes
- Video Sequence Editor Improvements - Individual strip previews and modification indicators
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2020Google Summer of CodeAnnual program · 9 projects indexed
- Continued Improvements to the Outliner
- Custom Menus
- Editing Grease Pencil Strokes Using Curves
- Improving IO performance for big files
- Info Editor Improvements
- Liquid Simulation Display Options
- Production Ready Many Light Sampling
- Regression Testing Frameworks
- Volumetric Soft Body Simulation
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2019Google Summer of CodeAnnual program · 7 projects indexed
- Bevel Custom Profiles
- Cloth Simulator Improvement
- Continued development on LANPR engine for Blender
- Core Support of Virtual Reality Headsets through OpenXR
- Improve Cycles/EEVEE For Procedural Content Creation
- Intel Embree BVH for GPU
- Outliner Improvements
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2018Google Summer of CodeAnnual program · 5 projects indexed
- Bevel Improvements
- Blender NPR Line Rendering Improvement
- Further Development for Cycles' Volume Rendering
- Implementing a Hair Shader for Cycles
- Many Light Sampling
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2017Google Summer of CodeAnnual program · 5 projects indexed
- Fluid guiding and secondary particle systems
- Improvement of Vertex Painting
- Normals Editing Tools
- Python Package Manager
- Sculpting Tool Improvements
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2016Google Summer of CodeAnnual program · 8 projects indexed
- Blender Mantaflow Integration: Single Code Fluid Solver
- Cycles: Texture system improvements and better user feedback
- Implementing a Denoising Filter in Cycles
- Improvements for Bezier Curves
- Layer Manager
- Multi-view Reconstruction with Witness Camera for Blender
- P-BVH enhanced vertex painting
- UV Tools
Source checked Sep 28, 2026
Participation imported from the GSoC Organizations archive snapshot; this historical listing is not an application-status claim.
2014Google Summer of CodeAnnual program · 7 projects indexed
- BGE - Cleanup & Support
- Cycles: Performance and Memory optimizations
- Interactive Quadrilateral Remeshing Based on Harmonic Functions
- MantaFlow integration for fluid simulations
- NURBS Modernization
- Relative shape keys workflow enhancements
- Viewport FX III
Source checked Oct 2, 2026
Community mirror of the 2009–2015 Google Melange project archive. Original Melange project links may now redirect; the participation source retains the mirrored records. Organizations without indexed projects may be absent. Imported and normalized from Vaibhav Gupta / GSoC-Data-Analyser, MIT.
2013Google Summer of CodeAnnual program · 12 projects indexed
- BGE Level of Detail and Bug Fixing/Polishing
- Cycles - Add new shader nodes and shading features
- Dependency Graph and Evaluation Engine Refactor
- Expand and improve Blender's motion tracking module
- Painting tool improvements
- Rigid Body Simulation Improvements
- Sketch Mesh Editing
- Texturing for Volume Rendering in Cycles
- Threaded dependency graph
- Towards a full action replay system
- Viewport FX II
- VSE Improvements
Source checked Oct 2, 2026
Community mirror of the 2009–2015 Google Melange project archive. Original Melange project links may now redirect; the participation source retains the mirrored records. Organizations without indexed projects may be absent. Imported and normalized from Vaibhav Gupta / GSoC-Data-Analyser, MIT.
2012Google Summer of CodeAnnual program · 13 projects indexed
- BGE Converter Improvements
- Bullet Integration
- Developing of modeling Tools: Bevel, Bridge, Boolean.
- FBX Importer
- Improve COLLADA constrained animations and Morph animation support.
- Mesh smoothing based on curvature flow operator in a diffusion equation.
- Multitouch Framework
- OpenGL Mobile Compatibility and Android Port
- Precision Modeling Tools
- Smoke Simulator Improvements
- Tool development
- User Interface Tasklist
- Viewport FX
Source checked Oct 2, 2026
Community mirror of the 2009–2015 Google Melange project archive. Original Melange project links may now redirect; the participation source retains the mirrored records. Organizations without indexed projects may be absent. Imported and normalized from Vaibhav Gupta / GSoC-Data-Analyser, MIT.
2011Google Summer of CodeAnnual program · 15 projects indexed
- 3D Audio
- Animation System Polish
- API and 2D Tracker Improvements for libmv
- Automatic Seam Creation for UV Unwrapping
- BGE Animation Improvements
- Camera tracking integration
- Dynamic Paint
- Full COLLADA Animation support for Blender
- General Enhancements for Paint and Sculpt
- Improving Motion Capture Import & Workflow
- Inferred Rendering in the Blender Game Engine
- International module of Blender
- Mesh Retopology Tool Enhancements Including BMesh Semi Automated Topology Generation, Step-Building and Modifying
- The Weight Painting Project
- UV tools
Source checked Oct 2, 2026
Community mirror of the 2009–2015 Google Melange project archive. Original Melange project links may now redirect; the participation source retains the mirrored records. Organizations without indexed projects may be absent. Imported and normalized from Vaibhav Gupta / GSoC-Data-Analyser, MIT.
2010Google Summer of CodeAnnual program · 10 projects indexed
- A Proposal to Enhance Blender's 3D Sculpting Tools
- BGE Shader Work
- Bullet Construction Toolkit
- Development of Unit Tests for the Blender 2.5 API
- Enable Blender to take better advantage of input devices beyond the mouse and keyboard
- Game Engine API
- Multi-resolution Improvements
- Proposal for Ptex Integration
- Quad Dominant/Full Quadrangulation remeshing tool
- Recast&Detour integration
Source checked Oct 2, 2026
Community mirror of the 2009–2015 Google Melange project archive. Original Melange project links may now redirect; the participation source retains the mirrored records. Organizations without indexed projects may be absent. Imported and normalized from Vaibhav Gupta / GSoC-Data-Analyser, MIT.
2009Google Summer of CodeAnnual program · 6 projects indexed
- Blender Light Paint using Spherical Harmonics
- Collada Support Improvements For Blender
- Implementation and Validation of Python Import/Export API
- Integration of OpenGL VBOs and vertex arrays for faster 3D Viewport rendering
- Raytrace Optimization
- Refactor of Non-Linear Animation (NLA) System in Blender for 2.5
Source checked Oct 2, 2026
Community mirror of the 2009–2015 Google Melange project archive. Original Melange project links may now redirect; the participation source retains the mirrored records. Organizations without indexed projects may be absent. Imported and normalized from Vaibhav Gupta / GSoC-Data-Analyser, MIT.